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	<title>Blender Podcast</title>
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		<title>Episode 24 / Blender 2.67, FMX and more</title>
		<link>http://blender-podcast.org/?p=515</link>
		<comments>http://blender-podcast.org/?p=515#comments</comments>
		<pubDate>Tue, 07 May 2013 19:02:18 +0000</pubDate>
		<dc:creator>Thomas Dinges</dc:creator>
				<category><![CDATA[Episodes]]></category>

		<guid isPermaLink="false">http://blender-podcast.org/?p=515</guid>
		<description><![CDATA[Hi, in this episode we talked about the new Blender 2.67 release, the FMX conference in Germany, 3D printing addon and the blenderartists forum. - Thomas Length: 45:46 Recorded: 1st May 2013 Download: OGG MP3 Links Blender 2.67 release FMX &#8230; <a href="http://blender-podcast.org/?p=515">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
				<content:encoded><![CDATA[<p><img class="alignnone" title="Episode 24" alt="" src="http://blender-podcast.org/episodes/tags/ep24.png" width="600" height="150" /></p>
<p>Hi,<br />
in this episode we talked about the new Blender 2.67 release, the FMX conference in Germany, 3D printing addon and the blenderartists forum. </p>
<p>- Thomas</p>
<p><strong>Length:</strong> 45:46<br />
<strong>Recorded:</strong> 1st May 2013<br />
<br />
<strong>Download:</strong> <a title="Episode 024 - OGG" href="http://blender-podcast.org/episodes/Blender_Podcast_Episode_024.ogg">OGG</a> <a title="Episode 024 - MP3" href="http://blender-podcast.org/episodes/Blender_Podcast_Episode_024.mp3">MP3</a></p>
<p><strong>Links</strong></p>
<ul>
<li><a href="http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.67">Blender 2.67 release</a></li>
<li><a href="http://www.fmx.de/">FMX conference</a></li>
<li><a href="http://zuggamasta.de/">Artist &#8220;zuggamasta&#8221; with  his 365 project</a></li>
</ul>
]]></content:encoded>
			<wfw:commentRss>http://blender-podcast.org/?feed=rss2&#038;p=515</wfw:commentRss>
		<slash:comments>1</slash:comments>
<enclosure url="http://blender-podcast.org/episodes/Blender_Podcast_Episode_024.mp3" length="22927360" type="audio/mpeg" />
		<itunes:subtitle>Hi, in this episode we talked about the new Blender 2.67 release, the FMX conference in Germany, 3D printing addon and the blenderartists forum.  - - Thomas - Length: 45:46 Recorded: 1st May 2013 - Download: OGG MP3 - Links  Blender 2.</itunes:subtitle>
		<itunes:summary>Hi,
in this episode we talked about the new Blender 2.67 release, the FMX conference in Germany, 3D printing addon and the blenderartists forum. 

- Thomas

Length: 45:46
Recorded: 1st May 2013

Download: OGG MP3

Links

	Blender 2.67 release
	FMX conference
        Artist &quot;zuggamasta&quot; with  his 365 project</itunes:summary>
		<itunes:author>Blender Podcast</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>47:46</itunes:duration>
	</item>
		<item>
		<title>Episode 23 / Interview with Brecht van Lommel</title>
		<link>http://blender-podcast.org/?p=498</link>
		<comments>http://blender-podcast.org/?p=498#comments</comments>
		<pubDate>Wed, 27 Feb 2013 04:31:26 +0000</pubDate>
		<dc:creator>Thomas Dinges</dc:creator>
				<category><![CDATA[Episodes]]></category>

		<guid isPermaLink="false">http://blender-podcast.org/?p=498</guid>
		<description><![CDATA[Hi, this episode we had the chance to interview Brecht van Lommel, the lead developer and creator of the Cycles render engine. Brecht has been very active in Blender development for some years and it was a pleasure talking to &#8230; <a href="http://blender-podcast.org/?p=498">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
				<content:encoded><![CDATA[<p><img class="alignnone" title="Episode 23" alt="" src="http://blender-podcast.org/episodes/tags/ep23.png" width="600" height="150" /></p>
<p><a href="http://blender-podcast.org/wp-content/uploads/2013/02/brecht.jpg"><img class="alignright" alt="" src="http://blender-podcast.org/wp-content/uploads/2013/02/brecht.jpg" width="246" height="188" /></a></p>
<p>Hi,<br />
this episode we had the chance to interview Brecht van Lommel, the lead developer and creator of the Cycles render engine. Brecht has been very active in Blender development for some years and it was a pleasure talking to him. Enjoy!</p>
<p>- Thomas</p>
<p><strong>Length:</strong> 1:11:18<br />
<strong>Recorded:</strong> 26th February 2013<br />
<br />
<strong>Download:</strong> <a title="Episode 023 - OGG" href="http://blender-podcast.org/episodes/Blender_Podcast_Episode_023.ogg">OGG</a> <a title="Episode 023 - MP3" href="http://blender-podcast.org/episodes/Blender_Podcast_Episode_023.mp3">MP3</a></p>
<p><strong>Links</strong></p>
<ul>
<li><a href="http://code.blender.org/index.php/2011/04/modernizing-shading-and-rendering/">Cycles announcement (April 2011)</a></li>
<li><a href="http://wiki.blender.org/index.php/Doc:2.6/Manual/Render/Cycles">Cycles Manual</a></li>
<li><a href="http://wiki.blender.org/index.php/Dev:2.6/Source/Render/Cycles">Cycles developer docs</a></li>
<li><a title="Noise Filtering" href="http://www.youtube.com/watch?v=Ee51bkOlbMw">Noise Filtering</a> (mentioned in our discussion)</li>
</ul>
]]></content:encoded>
			<wfw:commentRss>http://blender-podcast.org/?feed=rss2&#038;p=498</wfw:commentRss>
		<slash:comments>13</slash:comments>
<enclosure url="http://blender-podcast.org/episodes/Blender_Podcast_Episode_023.mp3" length="34228224" type="audio/mpeg" />
		<itunes:subtitle>Hi, this episode we had the chance to interview Brecht van Lommel, the lead developer and creator of the Cycles render engine. Brecht has been very active in Blender development for some years and it was a pleasure talking to him. Enjoy! - - Thomas - </itunes:subtitle>
		<itunes:summary>Hi,
this episode we had the chance to interview Brecht van Lommel, the lead developer and creator of the Cycles render engine. Brecht has been very active in Blender development for some years and it was a pleasure talking to him. Enjoy!

- Thomas

Length: 1:11:18
Recorded: 26th February 2013

Download: OGG MP3

Links

	Cycles announcement (April 2011)
	Cycles Manual
	Cycles developer docs
	Noise Filtering (mentioned in our discussion)</itunes:summary>
		<itunes:author>Blender Podcast</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>1:11:18</itunes:duration>
	</item>
		<item>
		<title>Episode 22 / Upcoming 2.66 Release</title>
		<link>http://blender-podcast.org/?p=479</link>
		<comments>http://blender-podcast.org/?p=479#comments</comments>
		<pubDate>Mon, 18 Feb 2013 14:14:55 +0000</pubDate>
		<dc:creator>Thomas Dinges</dc:creator>
				<category><![CDATA[Episodes]]></category>

		<guid isPermaLink="false">http://blender-podcast.org/?p=479</guid>
		<description><![CDATA[Campbell and I talked about the upcoming Blender 2.66 release and new features. Campbell also presents &#8220;Campbells Law of Features&#8221;. Have fun! - Thomas Length: 52:43 Recorded: 16th February 2013 Download: OGG MP3 Links Release logs of the upcoming Blender &#8230; <a href="http://blender-podcast.org/?p=479">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
				<content:encoded><![CDATA[<p><img class="alignnone" title="Episode 22" alt="" src="http://blender-podcast.org/episodes/tags/ep22.png" width="600" height="150" /></p>
<div class="wp-caption alignright" style="width: 179px"><a href="http://blender-podcast.org/wp-content/uploads/2013/02/law_of_needs.png"><img class=" " title="Law of Features" alt="" src="http://blender-podcast.org/wp-content/uploads/2013/02/law_of_needs.png" width="169" height="198" /></a><p class="wp-caption-text">Law of Features</p></div>
<p>Campbell and I talked about the upcoming Blender 2.66 release and new features. Campbell also presents &#8220;Campbells Law of Features&#8221;. Have fun!</p>
<p>- Thomas</p>
<p><strong>Length:</strong> 52:43<br />
<strong>Recorded:</strong> 16th February 2013<br />
<br />
<strong>Download:</strong> <a title="Episode 022 - OGG" href="http://blender-podcast.org/episodes/Blender_Podcast_Episode_022.ogg">OGG</a> <a title="Episode 022 - MP3" href="http://blender-podcast.org/episodes/Blender_Podcast_Episode_022.mp3">MP3</a></p>
<p><strong>Links</strong></p>
<ul>
<li><a href="http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.66">Release logs of the upcoming Blender 2.66</a></li>
<li><a href="http://globalgamejam.org/2013/little-red-hiding-hood">Global Game Jam &#8211; &#8220;Little Red Hiding Hood&#8221;</a></li>
<li><a href="http://youtu.be/rtwOZdCUu1s">&#8220;Saalschutz&#8221; music video</a></li>
<li><a href="http://dingto.org/?p=690">Non-Progressive integrator &#8211; dingto.org</a></li>
</ul>
]]></content:encoded>
			<wfw:commentRss>http://blender-podcast.org/?feed=rss2&#038;p=479</wfw:commentRss>
		<slash:comments>14</slash:comments>
<enclosure url="http://blender-podcast.org/episodes/Blender_Podcast_Episode_022.mp3" length="25307136" type="audio/mpeg" />
		<itunes:subtitle>Campbell and I talked about the upcoming Blender 2.66 release and new features. Campbell also presents &quot;Campbells Law of Features&quot;. Have fun! - - Thomas - Length: 52:43 Recorded: 16th February 2013 - Download: OGG MP3 - Links - </itunes:subtitle>
		<itunes:summary>Campbell and I talked about the upcoming Blender 2.66 release and new features. Campbell also presents &quot;Campbells Law of Features&quot;. Have fun!

- Thomas

Length: 52:43
Recorded: 16th February 2013

Download: OGG MP3

Links

	Release logs of the upcoming Blender 2.66
	Global Game Jam - &quot;Little Red Hiding Hood&quot;
	&quot;Saalschutz&quot; music video
	Non-Progressive integrator - dingto.org</itunes:summary>
		<itunes:author>Blender Podcast</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>52:43</itunes:duration>
	</item>
		<item>
		<title>Episode 21 / Interview with Francesco Siddi</title>
		<link>http://blender-podcast.org/?p=465</link>
		<comments>http://blender-podcast.org/?p=465#comments</comments>
		<pubDate>Mon, 24 Dec 2012 10:37:53 +0000</pubDate>
		<dc:creator>Thomas Dinges</dc:creator>
				<category><![CDATA[Episodes]]></category>

		<guid isPermaLink="false">http://blender-podcast.org/?p=465</guid>
		<description><![CDATA[Campbell and I interviewed Francesco Siddi, known from his work on Tears of Steel and we also talked about recent developments and plans for the upcoming year. Merry Christmas to you all and a good start into 2013! - Thomas &#8230; <a href="http://blender-podcast.org/?p=465">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
				<content:encoded><![CDATA[<p><img class="alignnone" title="Episode 21" alt="" src="http://blender-podcast.org/episodes/tags/ep21.png" width="600" height="150" /></p>
<p>Campbell and I interviewed Francesco Siddi, known from his work on Tears of Steel and we also talked about recent developments and plans for the upcoming year.<br />
Merry Christmas to you all and a good start into 2013!</p>
<p>- Thomas</p>
<p><strong>Length:</strong> 1:10:34<br />
<strong>Recorded:</strong> 19th / 23rd of December 2012<br />
<br />
<strong>Download:</strong> <a title="Episode 021 - OGG" href="http://blender-podcast.org/episodes/Blender_Podcast_Episode_021.ogg">OGG</a> <a title="Episode 021 - MP3" href="http://blender-podcast.org/episodes/Blender_Podcast_Episode_021.mp3">MP3</a></p>
<p><strong>Links</strong></p>
<ul>
<li><a href="http://www.fsiddi.com/">Website of Francesco</a></li>
<li><a href="http://www.caminandes.com/">Caminandes &#8211; Short Movie</a></li>
<li><a href="http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.66">Release logs of the upcoming Blender 2.66</a></li>
<li><a href="http://www.openshading.com/">New OSL website</a></li>
<li><a href="http://www.blenderday.de/">BlenderDay conference</a></li>
<li><a href="http://blog.flameeyes.eu/2012/12/bloody-upstream">The Gentoo guy</a></li>
</ul>
]]></content:encoded>
			<wfw:commentRss>http://blender-podcast.org/?feed=rss2&#038;p=465</wfw:commentRss>
		<slash:comments>5</slash:comments>
<enclosure url="http://blender-podcast.org/episodes/Blender_Podcast_Episode_021.mp3" length="33871872" type="audio/mpeg" />
		<itunes:subtitle>Campbell and I interviewed Francesco Siddi, known from his work on Tears of Steel and we also talked about recent developments and plans for the upcoming year. Merry Christmas to you all and a good start into 2013! - - Thomas - Length: 1:10:34 </itunes:subtitle>
		<itunes:summary>Campbell and I interviewed Francesco Siddi, known from his work on Tears of Steel and we also talked about recent developments and plans for the upcoming year.
Merry Christmas to you all and a good start into 2013!

- Thomas

Length: 1:10:34
Recorded: 19th / 23rd of December 2012

Download: OGG MP3

Links

	Website of Francesco
        Caminandes - Short Movie
        Release logs of the upcoming Blender 2.66
        New OSL website
        BlenderDay conference
	The Gentoo guy</itunes:summary>
		<itunes:author>Blender Podcast</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>1:10:34</itunes:duration>
	</item>
		<item>
		<title>Episode 20 / Mango and Development</title>
		<link>http://blender-podcast.org/?p=450</link>
		<comments>http://blender-podcast.org/?p=450#comments</comments>
		<pubDate>Fri, 26 Oct 2012 11:25:35 +0000</pubDate>
		<dc:creator>Thomas Dinges</dc:creator>
				<category><![CDATA[Episodes]]></category>

		<guid isPermaLink="false">http://blender-podcast.org/?p=450</guid>
		<description><![CDATA[Hey, Campbell and I talked about the Mango premiere, the new VFX tools in Blender and the 2.64 release, but also looked at upcoming features for Blender 2.65. - Thomas Length: 37:59 Recorded: 25th of October 2012 Download: OGG MP3 &#8230; <a href="http://blender-podcast.org/?p=450">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
				<content:encoded><![CDATA[<p><img class="alignnone" title="Episode 20" src="http://blender-podcast.org/episodes/tags/ep20.png" alt="" width="600" height="150" /></p>
<p>Hey,<br />
Campbell and I talked about the Mango premiere, the new VFX tools in Blender and the 2.64 release, but also looked at upcoming features for Blender 2.65.</p>
<p>- Thomas</p>
<p><strong>Length:</strong> 37:59<br />
<strong>Recorded:</strong> 25th of October 2012<br />
<br />
<strong>Download:</strong> <a title="Episode 020 - OGG" href="http://blender-podcast.org/episodes/Blender_Podcast_Episode_020.ogg">OGG</a> <a title="Episode 020 - MP3" href="http://blender-podcast.org/episodes/Blender_Podcast_Episode_020.mp3">MP3</a></p>
<p><strong>Links</strong></p>
<ul>
<li><a href="http://mango.blender.org/">Mango Open Movie</a></li>
<li><a href="http://www.graphicall.org/ftp/ideasman42/decimate_comparisons_large.png">Improved Decimate Modifier</a></li>
<li><a href="http://cgcookie.com/blender/2012/10/04/blender-2-64-overview-new-features-and-updates/">CG Cookie: Blender 2.64 overview</a></li>
<li><a href="http://code.blender.org/index.php/2012/09/open-shading-language-in-cycles/">Open Shading Language</a></li>
<li><a href="http://www.blender.org/community/blender-conference/">Blender Conference</a></li>
</ul>
]]></content:encoded>
			<wfw:commentRss>http://blender-podcast.org/?feed=rss2&#038;p=450</wfw:commentRss>
		<slash:comments>6</slash:comments>
<enclosure url="http://blender-podcast.org/episodes/Blender_Podcast_Episode_020.mp3" length="18235392" type="audio/mpeg" />
		<itunes:subtitle>Hey, Campbell and I talked about the Mango premiere, the new VFX tools in Blender and the 2.64 release, but also looked at upcoming features for Blender 2.65. - - Thomas - Length: 37:59 Recorded: 25th of October 2012 - Download: OGG MP3 - Links - </itunes:subtitle>
		<itunes:summary>Hey,
Campbell and I talked about the Mango premiere, the new VFX tools in Blender and the 2.64 release, but also looked at upcoming features for Blender 2.65.

- Thomas

Length: 37:59
Recorded: 25th of October 2012

Download: OGG MP3

Links

	Mango Open Movie
        Improved Decimate Modifier
        CG Cookie: Blender 2.64 overview
        Open Shading Language
        Blender Conference</itunes:summary>
		<itunes:author>Blender Podcast</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>37:59</itunes:duration>
	</item>
		<item>
		<title>Episode 019 / The Mango Team</title>
		<link>http://blender-podcast.org/?p=432</link>
		<comments>http://blender-podcast.org/?p=432#comments</comments>
		<pubDate>Tue, 07 Aug 2012 18:37:36 +0000</pubDate>
		<dc:creator>Thomas Dinges</dc:creator>
				<category><![CDATA[Episodes]]></category>

		<guid isPermaLink="false">http://blender-podcast.org/?p=432</guid>
		<description><![CDATA[Hey, I visited Amsterdam last week and so Campbell and I interviewed the Mango Open Movie team! Have fun! - Thomas Length: 1:25:45 Recorded: 2nd of August 2012 Download: OGG MP3 Links Mango Open Movie]]></description>
				<content:encoded><![CDATA[<p><img class="alignnone" title="Episode 19" src="http://blender-podcast.org/episodes/tags/ep19.png" alt="" width="600" height="150" /></p>
<p>Hey,<br />
I visited Amsterdam last week and so Campbell and I int<img class="alignright" title="Blender Institute" src="http://blender-podcast.org/wp-content/uploads/2012/08/blender_institute.jpg" alt="" width="300" height="225" />erviewed the Mango Open Movie team! Have fun!</p>
<p>- Thomas</p>
<p><strong>Length:</strong> 1:25:45<br />
<strong>Recorded:</strong> 2nd of August 2012<br />
<br />
<strong>Download:</strong> <a title="Episode 019 - OGG" href="http://blender-podcast.org/episodes/Blender_Podcast_Episode_019.ogg">OGG</a> <a title="Episode 019 - MP3" href="http://blender-podcast.org/episodes/Blender_Podcast_Episode_019.mp3">MP3</a></p>
<p><strong>Links</strong></p>
<ul>
<li><a href="http://mango.blender.org/">Mango Open Movie</a></li>
</ul>
]]></content:encoded>
			<wfw:commentRss>http://blender-podcast.org/?feed=rss2&#038;p=432</wfw:commentRss>
		<slash:comments>5</slash:comments>
<enclosure url="http://blender-podcast.org/episodes/Blender_Podcast_Episode_019.mp3" length="82326392" type="audio/mpeg" />
		<itunes:subtitle>Hey, I visited Amsterdam last week and so Campbell and I interviewed the Mango Open Movie team! Have fun! - - Thomas - Length: 1:25:45 Recorded: 2nd of August 2012 - Download: OGG MP3 - Links  Mango Open Movie</itunes:subtitle>
		<itunes:summary>Hey,
I visited Amsterdam last week and so Campbell and I interviewed the Mango Open Movie team! Have fun!

- Thomas

Length: 1:25:45
Recorded: 2nd of August 2012

Download: OGG MP3

Links

	Mango Open Movie</itunes:summary>
		<itunes:author>Blender Podcast</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>1:25:45</itunes:duration>
	</item>
		<item>
		<title>Episode 018 / Interview with Ian Hubert</title>
		<link>http://blender-podcast.org/?p=413</link>
		<comments>http://blender-podcast.org/?p=413#comments</comments>
		<pubDate>Mon, 18 Jun 2012 19:50:51 +0000</pubDate>
		<dc:creator>Thomas Dinges</dc:creator>
				<category><![CDATA[Episodes]]></category>

		<guid isPermaLink="false">http://blender-podcast.org/?p=413</guid>
		<description><![CDATA[Hey, Campbell had the chance to interview Ian Hubert, the director of the Mango project (and Project London of course) in Amsterdam. Have fun! - Thomas Length: 1:00:06 Recorded: 18th of June 2012 Download: OGG MP3 Links Mango Open Movie &#8230; <a href="http://blender-podcast.org/?p=413">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
				<content:encoded><![CDATA[<p><img class="alignnone" title="Episode 18" src="http://blender-podcast.org/episodes/tags/ep18.png" alt="" width="600" height="150" /></p>
<p>Hey,<br />
Campbell had the chance to interview Ian Hubert, the director of the Mango project (and Project London of course) in Amsterdam. <img class="alignright" title="Ian Hubert on the Mango set ((CC) Blender Foundation | mango.blender.org)" src="http://blender-podcast.org/wp-content/uploads/2012/06/ian_hubert.jpg" alt="" width="200" height="265" /><br />
Have fun!</p>
<p>- Thomas</p>
<p><strong>Length:</strong> 1:00:06<br />
<strong>Recorded:</strong> 18th of June 2012<br />
<br />
<strong>Download:</strong> <a title="Episode 018 - OGG" href="http://blender-podcast.org/episodes/Blender_Podcast_Episode_018.ogg">OGG</a> <a title="Episode 018 - MP3" href="http://blender-podcast.org/episodes/Blender_Podcast_Episode_018.mp3">MP3</a></p>
<p><strong>Links</strong></p>
<ul>
<li><a href="http://mango.blender.org/">Mango Open Movie</a></li>
<li><a href="http://projectlondonmovie.com/">Project London</a></li>
<li><a href="http://www.robotsoup.com">Robot Soup</a></li>
<li>Color Hug - <a href="http://www.hughski.com">Open source color management hardware</a></li>
<li>Color Hug &#8211; <a href="http://sixgun.org/linuxoutlaws/239">Interview on Linux Outlaws (239)</a></li>
<li><a href="http://wiki.blender.org/index.php/Org:Institute/Open_projects/Mango/ColorSpaceNotes">Mango Color Space Notes</a> (By Brecht)</li>
</ul>
]]></content:encoded>
			<wfw:commentRss>http://blender-podcast.org/?feed=rss2&#038;p=413</wfw:commentRss>
		<slash:comments>11</slash:comments>
<enclosure url="http://blender-podcast.org/episodes/Blender_Podcast_Episode_018.mp3" length="28851458" type="audio/mpeg" />
		<itunes:subtitle>Hey, Campbell had the chance to interview Ian Hubert, the director of the Mango project (and Project London of course) in Amsterdam.  Have fun! - - Thomas - Length: 1:00:06 Recorded: 18th of June 2012 - Download: OGG MP3 - Links - </itunes:subtitle>
		<itunes:summary>Hey,
Campbell had the chance to interview Ian Hubert, the director of the Mango project (and Project London of course) in Amsterdam. 
Have fun!

- Thomas

Length: 1:00:06
Recorded: 18th of June 2012

Download: OGG MP3

Links

	Mango Open Movie
	Project London
	Robot Soup
	Color Hug - Open source color management hardware
	Color Hug - Interview on Linux Outlaws (239)
	Mango Color Space Notes (By Brecht)</itunes:summary>
		<itunes:author>Blender Podcast</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>1:00:06</itunes:duration>
	</item>
		<item>
		<title>Episode 017 / Mango, FMX, Development</title>
		<link>http://blender-podcast.org/?p=400</link>
		<comments>http://blender-podcast.org/?p=400#comments</comments>
		<pubDate>Sun, 20 May 2012 16:14:06 +0000</pubDate>
		<dc:creator>Thomas Dinges</dc:creator>
				<category><![CDATA[Episodes]]></category>

		<guid isPermaLink="false">http://blender-podcast.org/?p=400</guid>
		<description><![CDATA[We are back! Sorry for the long pause, but Campbell and I have been busy. In this episode we talk about some Blender development news, Campbell reports about his first weeks in Amsterdam for the Mango Open Movie project and &#8230; <a href="http://blender-podcast.org/?p=400">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
				<content:encoded><![CDATA[<p><img class="alignnone" title="Episode 17" src="http://blender-podcast.org/episodes/tags/ep17.png" alt="" width="600" height="150" /></p>
<p>We are back! Sorry for the long pause, but Campbell and I have been busy. <img src='http://blender-podcast.org/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>In this episode we talk about some Blender development news, Campbell reports about his first weeks in Amsterdam for the Mango Open Movie project and the film shot, and I report about the FMX conference in Stuttgart.</p>
<p>- Thomas</p>
<p><strong>Length:</strong> 1:00:40<br />
<strong>Recorded:</strong> 19th of May 2012<br />
<br />
<strong>Download:</strong> <a title="Episode 017 - OGG" href="http://blender-podcast.org/episodes/Blender_Podcast_Episode_017.ogg">OGG</a> <a title="Episode 017 - MP3" href="http://blender-podcast.org/episodes/Blender_Podcast_Episode_017.mp3">MP3</a></p>
<p><strong>Links</strong></p>
<ul>
<li><a href="http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.63a">Blender 2.63a</a></li>
<li><a href="http://mango.blender.org/uncategorized/cycles-status/">Mango: Cycles Status</a></li>
<li><a href="http://mango.blender.org/development/planar-tracking-preview/">Mango: Planar tracking preview</a></li>
<li><a href="http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.64">2.64 WIP Release Notes</a></li>
<li><a href="http://mango.blender.org/">Mango Open Movie</a></li>
<li><a href="http://fmx.de/">FMX conference</a> &#8211; <a href="http://dingto.org/?p=560">Report by Thomas</a></li>
</ul>
]]></content:encoded>
			<wfw:commentRss>http://blender-podcast.org/?feed=rss2&#038;p=400</wfw:commentRss>
		<slash:comments>9</slash:comments>
<enclosure url="http://blender-podcast.org/episodes/Blender_Podcast_Episode_017.mp3" length="29120621" type="audio/mpeg" />
		<itunes:subtitle>We are back! Sorry for the long pause, but Campbell and I have been busy. :) - In this episode we talk about some Blender development news, Campbell reports about his first weeks in Amsterdam for the Mango Open Movie project and the film shot,</itunes:subtitle>
		<itunes:summary>We are back! Sorry for the long pause, but Campbell and I have been busy. :)

In this episode we talk about some Blender development news, Campbell reports about his first weeks in Amsterdam for the Mango Open Movie project and the film shot, and I report about the FMX conference in Stuttgart.

- Thomas

Length: 1:00:40
Recorded: 19th of May 2012

Download: OGG MP3

Links

	Blender 2.63a
        Mango: Cycles Status
        Mango: Planar tracking preview
        2.64 WIP Release Notes
        Mango Open Movie
        FMX conference - Report by Thomas</itunes:summary>
		<itunes:author>Blender Podcast</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>1:00:40</itunes:duration>
	</item>
		<item>
		<title>Episode 016 / Interview with Ben Dansie</title>
		<link>http://blender-podcast.org/?p=385</link>
		<comments>http://blender-podcast.org/?p=385#comments</comments>
		<pubDate>Thu, 29 Mar 2012 14:56:49 +0000</pubDate>
		<dc:creator>Thomas Dinges</dc:creator>
				<category><![CDATA[Episodes]]></category>

		<guid isPermaLink="false">http://blender-podcast.org/?p=385</guid>
		<description><![CDATA[It&#8217;s interview time again! This time we had the pleasure talking to Ben Dansie, known from the Sintel Open Movie project. We questioned him about his projects, his plans and discussed a lot of interesting topics, like 3D printing and &#8230; <a href="http://blender-podcast.org/?p=385">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
				<content:encoded><![CDATA[<p><img class="alignnone" title="Episode 16" src="http://blender-podcast.org/episodes/tags/ep16.png" alt="" width="600" height="150" /></p>
<p>It&#8217;s interview time again! <img src='http://blender-podcast.org/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> <img class="alignright" title="Ben Dansie" src="http://blender-podcast.org/wp-content/uploads/2012/03/ben_dansie.jpg" alt="" width="143" height="205" /></p>
<p>This time we had the pleasure talking to Ben Dansie, known from the Sintel Open Movie project. We questioned him about his projects, his plans and discussed a lot of interesting topics, like 3D printing and helping run blenderartist.</p>
<p>- Thomas</p>
<p><strong>Length:</strong> 1:13:49<br />
<strong>Recorded:</strong> 24th of March 2012<br />
<br />
<strong>Download:</strong> <a title="Episode 016 - OGG" href="http://blender-podcast.org/episodes/Blender_Podcast_Episode_016.ogg">OGG</a> <a title="Episode 016 - MP3" href="http://blender-podcast.org/episodes/Blender_Podcast_Episode_016.mp3">MP3</a></p>
<p><strong>Links</strong></p>
<ul>
<li><a href="http://www.bendansie.com/">Ben&#8217;s website</a></li>
<li><a title="Monkeystack - the studio Ben works for" href="http://monkeystack.com.au/" target="_blank">Monkeystack</a> &#8211; the studio Ben works for</li>
<li><a href="http://doublehappyrabbits.com/" target="_blank">Double Happy Vs The Infinite Sadness</a> (Point and click adventure game)</li>
<li><a href="http://blenderartists.org/forum/showthread.php?206875" target="_blank">Sintel Lite</a> &#8211; Blenderartists.org thread</li>
<li><a href="http://www.popularmechanics.com/cars/jay-leno/technology/4320759" target="_blank">Jay Leno and 3D printing</a></li>
<li>Shapeways printed jewellery: <a href="http://blenderartists.org/forum/showthread.php?247952" target="_blank">Pirate</a> &#8211; <a href="http://blenderartists.org/forum/showthread.php?235994" target="_blank">Bird</a></li>
<li>Cycles and Mike Farnsworth: <a href="http://renderspud.blogspot.com/" target="_blank">RenderSpud</a> &#8211; <a href="http://blenderartists.org/forum/showthread.php?249652" target="_blank">Anisotropic shading in Cycles</a></li>
</ul>
]]></content:encoded>
			<wfw:commentRss>http://blender-podcast.org/?feed=rss2&#038;p=385</wfw:commentRss>
		<slash:comments>8</slash:comments>
<enclosure url="http://blender-podcast.org/episodes/Blender_Podcast_Episode_016.mp3" length="35432448" type="audio/mpeg" />
		<itunes:subtitle>It&#039;s interview time again! :) - This time we had the pleasure talking to Ben Dansie, known from the Sintel Open Movie project. We questioned him about his projects, his plans and discussed a lot of interesting topics,</itunes:subtitle>
		<itunes:summary>It&#039;s interview time again! :)

This time we had the pleasure talking to Ben Dansie, known from the Sintel Open Movie project. We questioned him about his projects, his plans and discussed a lot of interesting topics, like 3D printing and helping run blenderartist.

- Thomas

Length: 1:13:49
Recorded: 24th of March 2012

Download: OGG MP3

Links

	Ben&#039;s website
	Monkeystack - the studio Ben works for
	Double Happy Vs The Infinite Sadness (Point and click adventure game)
	Sintel Lite - Blenderartists.org thread
	Jay Leno and 3D printing
	Shapeways printed jewellery: Pirate - Bird
	Cycles and Mike Farnsworth: RenderSpud - Anisotropic shading in Cycles</itunes:summary>
		<itunes:author>Blender Podcast</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>1:13:49</itunes:duration>
	</item>
		<item>
		<title>Episode 015 / Development News</title>
		<link>http://blender-podcast.org/?p=362</link>
		<comments>http://blender-podcast.org/?p=362#comments</comments>
		<pubDate>Mon, 12 Mar 2012 19:24:05 +0000</pubDate>
		<dc:creator>Thomas Dinges</dc:creator>
				<category><![CDATA[Episodes]]></category>

		<guid isPermaLink="false">http://blender-podcast.org/?p=362</guid>
		<description><![CDATA[Welcome to another podcast episode. This time we celebrated the b-mesh merge (well we mentioned it:D ) and talked about various recent discussions, like the Render API and why other projects are not happy with it, Cycles news, and the &#8230; <a href="http://blender-podcast.org/?p=362">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
				<content:encoded><![CDATA[<p><img class="aligncenter size-full wp-image-371" title="ep15" src="http://blender-podcast.org/wp-content/uploads/2012/03/ep15.png" alt="" width="600" height="150" /></p>
<p>Welcome to another podcast episode. <img src='http://blender-podcast.org/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>This time we celebrated the b-mesh merge (well we mentioned it:D ) and talked about various recent discussions, like the Render API and why other projects are not happy with it, Cycles news, and the selling of Octane Render to Otoy.</p>
<p>- Thomas</p>
<p><em>(Update, we have confirmed that Refractive has been bought by OTOY &#8211; Read the statement by Octane developer <a href="http://www.pasteall.org/pic/28293">Terrence Vergauwen (Radiance)</a>)</em></p>
<p><strong>Length:</strong> 44:41<br />
<strong>Recorded:</strong> 10th of March 2012<br />
<br />
<strong>Download:</strong> <a title="Episode 015 - OGG" href="http://blender-podcast.org/episodes/Blender_Podcast_Episode_015.ogg">OGG</a> <a title="Episode 015 - MP3" href="http://blender-podcast.org/episodes/Blender_Podcast_Episode_015.mp3">MP3</a></p>
<p><strong>Links</strong></p>
<ul>
<li><a title="B-Mesh merge commit" href="http://lists.blender.org/pipermail/bf-blender-cvs/2012-February/043451.html" target="_blank">B-Mesh merge commit</a></li>
<li><a title="Future of Blender - Luxrender Forum" href="http://www.luxrender.net/forum/viewtopic.php?f=13&amp;t=7788" target="_blank">Future of Blender &#8211; Luxrender Forum</a></li>
<li><a title="Otoy buys Refractive Software" href="http://venturebeat.com/2012/03/02/otoy-buys-refractive-software-and-announces-cloud-based-digital-animation-technology-exclusive/" target="_blank">Otoy buys Refractive Software</a></li>
<li><a title="GSoC Wishlist 2012" href="http://blenderartists.org/forum/showthread.php?247490-GSoC-Wishlist" target="_blank">GSoC Wishlist 2012</a></li>
<li><a title="Quick Hacks" href="http://wiki.blender.org/index.php/Dev:Doc/Quick_Hacks" target="_blank">Quick Hacks</a></li>
</ul>
]]></content:encoded>
			<wfw:commentRss>http://blender-podcast.org/?feed=rss2&#038;p=362</wfw:commentRss>
		<slash:comments>6</slash:comments>
<enclosure url="http://blender-podcast.org/episodes/Blender_Podcast_Episode_015.mp3" length="21450752" type="audio/mpeg" />
		<itunes:subtitle>Welcome to another podcast episode. :) - This time we celebrated the b-mesh merge (well we mentioned it:D ) and talked about various recent discussions, like the Render API and why other projects are not happy with it, Cycles news,</itunes:subtitle>
		<itunes:summary>Welcome to another podcast episode. :)

This time we celebrated the b-mesh merge (well we mentioned it:D ) and talked about various recent discussions, like the Render API and why other projects are not happy with it, Cycles news, and the selling of Octane Render to Otoy.

- Thomas

(Update, we have confirmed that Refractive has been bought by OTOY - Read the statement by Octane developer Terrence Vergauwen (Radiance))

Length: 44:41
Recorded: 10th of March 2012

Download: OGG MP3

Links

	B-Mesh merge commit
	Future of Blender - Luxrender Forum
	Otoy buys Refractive Software
	GSoC Wishlist 2012
	Quick Hacks</itunes:summary>
		<itunes:author>Blender Podcast</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>44:41</itunes:duration>
	</item>
	</channel>
</rss>
