Episode 016 / Interview with Ben Dansie

It’s interview time again! :)

This time we had the pleasure talking to Ben Dansie, known from the Sintel Open Movie project. We questioned him about his projects, his plans and discussed a lot of interesting topics, like 3D printing and helping run blenderartist.

- Thomas

Length: 1:13:49
Recorded: 24th of March 2012

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Links

Posted in Episodes | 8 Comments

Episode 015 / Development News

Welcome to another podcast episode. :)

This time we celebrated the b-mesh merge (well we mentioned it:D ) and talked about various recent discussions, like the Render API and why other projects are not happy with it, Cycles news, and the selling of Octane Render to Otoy.

- Thomas

(Update, we have confirmed that Refractive has been bought by OTOY – Read the statement by Octane developer Terrence Vergauwen (Radiance))

Length: 44:41
Recorded: 10th of March 2012

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Episode 014 / Interview with Sergey Sharybin

We had the chance to interview Sergey Sharybin, who is currently working for the Blender Foundation. He is also part of the Mango Team! We also talked briefly about the upcoming Blender 2.62 release.

- Thomas

Length: 54:34
Recorded: 11th of February 2012

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Episode 013 / Blender Development News

Welcome to the first episode in 2012! We discussed some interesting development news, and talked about recent discussions on the mailing list, including the Interface and Collada. We also talk about what we have been up to the last couple of weeks.

- Thomas

Length: 45:00
Recorded: 23th of January 2012

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*Edit* heres an image showing some of the UI issues discussed, Andrew Hale did the modified layouts.

 

Posted in Episodes | 11 Comments

Episode 012 / Interview with Jonathan Williamson

Yesterday, we talked with Jonathan Williamson, from cgcookie.com. We talked about his tutorial network and his work as trainer, and also had various chats about the future of Blender and next years plans and chances.

This is the last episode for this year, we will be back in January 2012.

Merry Christmas to everyone and thank you so much for all the support and help. Thanks for listening to the podcast!

- Thomas

Length: 1:10:02
Recorded: 22th of December 2011

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Links (General Discussion)

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Episode 011 / Blender 2.61 News & Updates


This week on the blender podcast, We discuss some of the things going on recently, especially 2.61 release and related projects (Cycles, Tiling Compositor & BMesh).

- Campbell

Length: 28:38.
Recorded: 14th of December 2011

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Links (General Discussion)

  • Tiles Compositor now has an svn branch, details
  • Why OpenGL select is slow (thread)
  • BMesh Branch Merge (proposal)
Posted in Episodes | 17 Comments

Episode 010 / Interview with Sarah Laufer & Daniel Salazar


Recently we talked with  up with Sarah Laufer & Daniel Salazar (aka ZanQdo) and talked about their recent projects with blender, graphicall and teaching blender.

Thomas and I also discuss the blender conference and other recent events.

Length: 1:40:09
Recorded: 7./17. November 2011

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- Campbell

Links From Sarah & Daniel

Links (General Discussion)

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Episode 009 / 2.60, Tutorials, Breaking Stuff & Community Project


This show Thomas and I just chatted about what we’ve been up to in the past few weeks and discussed a few issues we’ve noticed recently.

- Campbell

Length: 45:58
Recorded: 2. October 2011

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Links:

  • 2.60 – release candidates coming out :)
  • Discussed issues with relying on tutorials too much after reading a blog post linked to from a listener (linked by GAvin for Episode 6)
  • Talked about breaking blender from the recast & detour merge – for the feature see the wiki page, and issues with people breaking blender in general.
  • I procrastinate real work and try out a fun feature that *might* help camera placement in an interior:
    video, patch
  • The Arch Way” – some comparisons with blender.
  • Blender wins awards in association with Autodesk
  • Stupid Mistake! last episode I confused 123d with 123d-sculpt ipad application.
  • Discuss issues with community / online projects.
  • Blender is getting worse? – last episode I made some off hand comment quick mention but for full reply see blenderartist thread
Posted in Episodes | 20 Comments

Episode 008 / Interview with Nathan Vegdahl


Recently we caught up with Nathan Vegdahl, Rigger / Animator for 2 of the open movie projects and long time blender user.

We talked about his recent projects, rigify, issues with blenders animation system and Siggraph.

- Campbell

Length: 1:01:52
Recorded: 10. September 2011

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Links:
Nathan Vegdahls site
Rigify System

Posted in Episodes | 30 Comments

Episode 007 / Nathan Letwory, 2.5 Development Retrospective

This episode we look back on 2.5x development where we discuss with Nathan Letwory how it went, the people invoked, the problems that had to be resolved and some of the remaining issues nobody got around to fixing yet :S.

*** Disclaimer ***
This is a really geeky show and while we try to explain the topics for non techies, listeners who are not so interested in a few nerds reminiscing about the past 4 years might want to skip this episode :)

Rest assured we will keep up the interviews and less esoteric topics.

- Campbell

Length: 01:40:31
Recorded: 26. August 2011

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Links:
Winter Camp
Blender 2.5 Early Days

Posted in Episodes | 21 Comments