Episode 37 / The Gooseberry Team


Hi,
Here is the second episode I recorded in Amsterdam, end of February with the Gooseberry team.
gooseberry_studio
We talked about the story of the film, animation, modelling, rendering, development and more.

If you want to jump to a certain part, here are the people that I interviewed.

00:00: Intro
00:47: Mathieu Auvray
12:58: Sarah Laufer and Hjalti Hjalmarsson
42:28: Pablo Vazquez, Andy Goralczyk and Manu Järvinen
01:20:48: Lukas Tönne and Antony Riakiotakis
01:33:46: Outro

Have fun!
– Thomas

Length: 1:39:44
Recorded: 17th – 20th February 2015


Download: OGG MP3

Links

Episode 36 / Interview with Ton Roosendaal


Hi,
Last week I went to Amsterdam and I had the chance to interview Ton Roosendaal.

Ton in 1992

We talked about the history of Blender, challenges in development, the future of the software and Project Gooseberry.

Have fun!
– Thomas

Length: 1:29:49
Recorded: 21st February 2015


Download: OGG MP3

PS, this is the first Podcast we’ve edited in Blender’s Video Sequencer :)

Links

Episode 35 / Meetups, Manuals & More GSOC


Hi again,
In this episode Campbell and I talk a bit about what we did in the past months since last years Blender conference, and we take a look at upcoming events and Blender development.

Have fun, and don’t forget your question for the Gooseberry team!
– Thomas

Length: 36:19
Recorded: 10th February 2015


Download: OGG MP3

Links

Episode 34 / Impressions from the Blender Conference


Hi,
Campbell and I have been in Amsterdam for the Blender conference. It was a lot of fun and we took the opportunity to interview some people from the community.

If you want to jump to a certain part, here are the people that we interviewed.

00:00: Intro
06:38: Martijn Berger
13:49: Julian Eisel
17:42: Simon Benett
22:57: Rob Tuytel and Niklas Ravnsborg
30:40: Lino Thomas
33:22: Julius Tuomisto
40:45: Zacharias Reinhardt
44:30: Hjalti Hjalmarsson
57:36: Jonathan Williamson

We hope you like it!

– Thomas

Length: 1:02:32
Recorded: 25th-27th October 2014


Download: OGG MP3

Links

Episode 33 / Let’s talk music with Jan Morgenstern


Hi,
in this episode we interviewed Jan Morgenstern, who was recently nominated for a Jerry Goldsmith Award again for his great music on Caminandes.

Jan in his studio

Jan in his studio

We talked about how he became a musician, his work on the Blender Open Movies, the software he uses for composing also also looked a bit into Creative Commons licenses.

Even though this isn’t our regular topic, we really enjoyed doing this episode, and hope you like it as well!!

– Thomas

Length: 1:39:52
Recorded: 25th June 2014


Download: OGG MP3

Links

Episode 32 / Brecht leaving for Solid Angle

Hi,
in this episode we had Brecht van Lommel on again. Brecht recently announced, that he will leave the Blender Institute and start working for Solid Angle on the Arnold Renderer.

We interviewed him about Cycles, his future plans and said Thank You!
Sorry about the bad audio this time, but we hope that you will find it interesting nevertheless.

– Thomas

Length: 36:47
Recorded: 15th June 2014


Download: OGG MP3

Links

Episode 31 / FMX, GSOC and Development

Hi,
in this episode Campbell and I talked about the FMX conference in Stuttgart, Blender development and the 7 Google Summer of Code projects.

Thomas at FMX

– Thomas

Length: 50:27
Recorded: 1st May 2014


Download: OGG MP3

Links

Episode 30 / Interview with James Neale

James Neale

Hi,
in this episode we are talking to James Neale from Character Mill, one of the studios involved in the exciting Gooseberry project. He mentions some interesting points about the Gooseberry Feature Film.

In the end Campbell and I also talk a bit about upcoming Blender 2.71 features.

– Thomas

Length: 1:09:17
Recorded: 6th April 2014


Download: OGG MP3

Links

Episode 29 / News and Licenses

Hi,
in this episode Campbell and I talked about project Gooseberry and development updates. We also looked at licensing, and discussed pros and cons of the copy-left licenses compared to permissive licenses, (GPL compared to BSD/Apache).

– Thomas

Disclaimer! We’re aware the whole licensing discussion is quite involved so, if you’re not interested in this topic you may want to skip this episode).
– Campbell

Length: 1:48:41
Recorded: 6th February 2014


Download: OGG MP3

Links

References

Episode 28 / Interview with Pablo Vazquez

Hi,
in this episode we talked with Pablo Vazquez, a well known Blender artist who worked on the Open Movies Sintel and Caminandes.

Pablo

He also does a lot of training (like Venoms Lab). We also talked about recent Blender development and take a look into 2014.

We wish everyone Merry Christmas and a happy start into the new year. Thank you for listening to the Blender Podcast this year, we will be back next year!

– Thomas

Length: 1:26:36
Recorded: 20th December 2013


Download: OGG MP3

Links